Unity Build Community Testing
Devs have been hard at work, and we just wanted to give you all a quick update on community playtesting for our upcoming Unity build of Etherjump! The private round of playtesting has been incredibly helpful. Our playtesters have provided us with great feedback, and we were able to resolve over 40 action items in just 1 week thanks to their input.
With that, we're excited to announce that the next round of community playtesting has now begun!
We've handpicked a group of players to participate in this stage of playtesting, and they've all been given the super cool, ultra-exclusive, "Unity Playtester" role in the Discord server.
As a playtester, you will have access to a private channel where you can give us direct feedback on things like bugs, and the overall feel of the game!
We're excited to hear what they have to say and can't wait to use their input to make the game even better before release. We're super grateful to everyone who signed up to playtest. You're all seriously awesome and we thank you for being a part of this journey with us.